About Me
Name | Dr. VORAVIKA WATTANASOONTORN |
Position | Lecturer |
voravika.w@psu.ac.th | |
Phone | 6676276718 |
Website | https://voravika.wixsite.com/project |
ORCID | 0000-0001-7242-9365 |
SCOPUS ID | 55877082500 |
EDUCATION
Ph.D. in Technology
University of Girona, Spain
MS. Computer Engineering Management (MsCEM)
Assumption University
Bachelor of Science
King Mongkut University
TEACHING
วิทยากร
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International Journal Articles
V. Wattanasoontorn, I. Boada, M. Sbert, J. Olivet and D. Juvinyà. LISSA a serious game to teach CPR and use of AED, Resuscitation Journal, Elsevier, Volume 85, Supplement 1, Page S72, May 2014.
Month/Year: 7/2014
Tag: JournalV. Wattanasoontorn, M. Sbert, and R. Garcia. Book Section: Serious Games for e-Health Care, Springer Book of Simulations, Serious Games and Their Applications. Series: Gaming Media and Social Effects, pages 127-146, January 2014.
Month/Year: 7/2014
Tag: JournalV. Wattanasoontorn, I. Boada, R. García, and M. Sbert. Serious games for health, Entertainment Computing, Elsevier, 4(4): Pages 231-247, December 2013.
Month/Year: 7/2013
Tag: JournalM. Magdics, R. Jesus Garcia, V. Wattanasoontorn, M. Sbert. Test Installation of a Marker-Based Framework for Structural Health Monitoring of Bridges, Applied Mechanics and Materials, Vol 477-478: Pages 813-816, 2013.
Month/Year: 7/2013
Tag: JournalV. Wattanasoontorn, I. Boada, and M. Sbert. The Framework of a LIfe Support Simulation Application. The journal of Procedia Computer Science, Elsevier, Volume 15: Pages 293-294, 2012.
Month/Year: 7/2012
Tag: JournalNational Journal Articles
Voravika Wattanasoontorn and Pumwit Sudachan “Factors Influencing Game Level Design Regarding Player Enjoyment :A Casual Endless Run Game Case Study” Information Technology Journal (Accepted)
Month/Year: 8/2020
Tag: TCI1Jakraphan Chaopreecha Voravika Wattanasoontorn and Nicha Tovankasame “Dialogic Pedagogy through Creating Street Art” Journal of Fine Arts, Volume 15(2), July-December 2019
Month/Year: 12/2019
Tag: TCI1V. Wattanasoontorn, C. Rakna. A visualization design and development of a traffic light control simulation, APHEIT journal (Science and Technology), ISSN 2286-9514, Volumn 12, July-December 2017
Month/Year: 7/2017
Tag: JournalINTERNATIONAL Proceedings
Voravika Wattanasoontorn, Mathus Theppaitoon and Nattawut Boonsri "A features determination of an Augmented Reality Application with regards to Commercial Perspective" The 17th International Conference on Electrical Engineering/Electronics, Computer, Telecommunications and Information Technology (ECTI-CON 2020), Phuket, Thailand. 2020, pp. 33-36.
Month/Year: 6/2020
Tag: IEEEV. Wattanasoontorn, M. Theppaitoon and A. Bernik, "A Classification of Visual Style for 3D Games," 2019 23rd International Computer Science and Engineering Conference (ICSEC), Phuket, Thailand, 2019, pp. 12-17.
Month/Year: 9/2019
Tag: IEEEA. Bernik, D. Radošević and V. Wattanasoontorn, "Influence, principles and good practice of computer game elements: Mechanics and Dynamics," 2019 23rd International Computer Science and Engineering Conference (ICSEC), Phuket, Thailand, 2019, pp. 241-245.
Month/Year: 9/2019
Tag: IEEEBoada, V. Wattanasoontorn, J. Manuel García-González, A. Rodríguez-Benítez, and M. Sbert. LISSA, a serious game to learn CPR and AED use (Best Paper Award), In the Global Conference on Teaching and Learning with Technology (CTLT 2014), Pages 130-150, Singapore, 9-10 July 2014.
Month/Year: 7/2014
Tag: ProceedingV. Wattanasoontorn, R. Garcia and M. Sbert. Optimal textures for 3D real time architectural visualization, In the 29th International Technical Conference on Circuit/Systems Computers and Communications (ITC-CSCC 2014), Pages 659-660 Phuket, Thailand, 1-4 July 2014.
Month/Year: 7/2014
Tag: ProceedingM. Sbert, I. Boada, V. Wattanasoontorn, A. Rodríguez-Benítez, J. Manuel García-González and E. Soto. A game to relive Don Quixote’s adventures, 1er Congreso de la Sociedad Española para las Ciencias del Videojuego, Barcelona, 24 juny de 2014.
Month/Year: 1/2014
Tag: ProceedingBoada, V. Wattanasoontorn, J. Olivet, D. Juvinyà, and M. Sbert. LISSA a serious game to teach CPR and use of AED. The poster presentation in the Congress of the European Resuscitation Council, Bilbao, Spain, 15-17 May 2014.
Month/Year: 1/2014
Tag: PosterV. Wattanasoontorn and M. Sbert. Interactive design of new-media for learning for children in preoperational stage. In the Asian Conference on Technology in the Classroom (ATCT2014), Pages 279-285, Osaka, Japan, 17-20 April 2014.
Month/Year: 1/2014
Tag: ProceedingV. Wattanasoontorn, M. Magdics, M. Sbert. A Kinect-based System for Cardiopulmonary Resuscitation Simulation: A pilot study, Springer Lecture Notes in Computer Science (LNCS) series LNCS 8101, Serious Games Develorpment and Applications, Pages 51-63, January 2013.
Month/Year: 1/2013
Tag: ProceedingV. Wattanasoontorn, M. Magdics, and M. Sbert. A Kinect-based System for Cardiopulmonary Resuscitation Simulation: A pilot study. In the 4th International Conference on Serious Games Developments and Applications (SGDA 2013), Trondheim, Norway, 25-27 September 2013.
Month/Year: 1/2013
Tag: ProceedingV. Wattanasoontorn, M. Magdics, I. Boada, and M. Sbert. Visual realism in 3D serious games for learning: A case study. In the Workshop on Interaction Design in Educational Environments, 15th International Conference on Enterprise Information Systems (ICEIS 2013), Angers, France, 5-7 July 2013.
Month/Year: 1/2013
Tag: Proceeding , SCOPUSV. Wattanasoontorn, I. Boada, and M. Sbert. LISSA: A Serious Game to learn Cardiopulmonary Resuscitation. In the Games for Learning Workshop, 8th international conference on Foundations of Digital Games (FDG 2013), Crete, Greece, 14-17 May 2013.
Month/Year: 1/2013
Tag: ProceedingV. Wattanasoontorn, I. Boada, and M. Sbert. The Framework of a LIfe Support Simulation Application. In the 4th International Conference on Games and Virtual Worlds for Serious Applications (VS GAMES12), Genoa, Italy, 29October-1November, 2012.
Month/Year: 1/2012
Tag: ProceedingV. Wattanasoontorn, R. García, I. Boada, and M. Sbert. Serious games for e-healthcare. In the Asian-European Workshop on Serious Game and Simulation, 25th Annual Conference on Computer Animation and Social Agents (CASA 2012), Singapore, 9-11 May 2012.
Month/Year: 1/2012
Tag: ProceedingNational Proceedings
Pumwit Sudachan, Voravika Wattanasoontorn "Factors Influencing Game Level Design Regarding Player Enjoyment, Casual-endless Runner Game as a Case Study" The Fifteen National Conference on Computing and Information Technology (NCCIT2019), July 4-5, 2019, Bangkok, 2019. p480-485
Month/Year: 7/2019
Mathus Theppaitoon, Voravika Wattanasoontorn "A Classification of Visual Style for 3D Games" The Fourteen National Conference on Computing and Information Technology (NCCIT2018). Chiangmai
Month/Year: 7/2018
Tag: NCCITRakna C. and Wattanasoontorn V. “The Simulation of a GPS Based Traffic Control System, iTraffic.“ The Twelfth National Conference on Computing and Information Technology (NCCIT2016). Khonkaen, 2016. 182-187.
Month/Year: 7/2016
Tag: ProceedingNanon, Kantida, Voravika Wattanasoontorn and Rattana Wetprasit. "A conceptual framework of a serious game for learning enhancement in museum." The Twelfth National Conference on Computing and Information Technology (NCCIT2016). Khonkaen, 2016. 176-181
Month/Year: 7/2016
Tag: ProceedingOthers
Google Scholar ID: Link
CONATCT ME
6676276718
COLLEGE OF COMPUTING
Prince of Songkla University Phuket Campus 80 M.1 Vichitsongkram Road Kathu, Phuket 83120